The team is seeking an experienced Level Designer with strong artistic skills to join their team in Copenhagen.
Your responsibility as a new colleague will be in designing, blocking out, and in some cases modeling locations for a third-person, open-world game. You will work in coordination with the other designers and artists on the team. They are particularly looking for a candidate who enjoys setting their own goals and taking responsibility for their own schedule.
They are a close-knit group of developers, and working within that group requires an ability to adapt to the existing visual style and methods while contributing your own ideas to the whole. More than anything, they are looking for someone who is excited about all facets of game development, as well as being passionate about gaming overall.
Keywords for position
- Level design, composition, 3D, modeling, iteration.
- This role is located at the Playdead office in Copenhagen, Denmark.
What will you be doing?
- Worldbuilding, level layout, terrain sculpting, and set dressing using 3D assets to produce believable locations within a large, open world.
- Collaborating with other artists and designers to support level design and construction.