External Art Manager at Remedy
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Latest comments
by Delip Huges
3 hours ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
5 hours ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

by sammi_e@mail.ru
9 hours ago

Already have ndo, b2m, knald, and others.. Why another one?

External Art Manager at Remedy
9 October, 2018
Art / animation

As External Art Manager you’ll work with the top talent both internally and externally to deliver the highest quality that Remedy is known for.

Salary: not mentioned
Company: Remedy
Location: Finland, Espoo
Position type: Full-time
Remote job: no
Relocation Assistance: yes
  • Being the primary technical and creative point of contact for art outsourcing
  • Further development of Remedy’s art outsourcing pipeline
  • Creating examples, documentation and specifications for the outsourced content
  • On-boarding and training of external art partners in Remedy’s art style, technical requirements and workflows
  • Contributing to the establishment of clear and realistic production goals and making sure those goals are reached
  • 3+ years of experience with art outsourcing or as lead artist
  • Background in art content creation
  • Extensive knowledge on the latest art creation workflows
  • Excellent written and verbal English skills
  • Strong organizational skills: You are able to understand and then optimize complicated processes
  • Proactive attitude and good problem solving skills
  • A passion for games
  • Yes, you get to move to Finland where the quality of life is exceptional and cost of living is affordable.
  • Moving to a new country can be intimidating, but our relocation service is there every step of the way to take care of you. You can concentrate on work, while we’ll take care of everything else.
  • You will be offered competitive compensation with a bonus system.
  • We work hard, but at Remedy we believe in a great work life balance. Happy people work better. In Finland you get up to 5 weeks of paid vacation every year. This is on top of public holidays and other special occasions.
  • Above all, you get to work on awesome, unique video games that the global audience is interested in at a studio where your input is valued. We try our hardest to keep our team sizes and the work load sensible, so your contributions feel valuable.

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