FX Artist at Ubisoft Sofia
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Latest comments
by Joshua Robbins
31 min ago

Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!

Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.

by Valerie Lynn Milano
22 hours ago

Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.

FX Artist at Ubisoft Sofia
15 November, 2018
Art / animation

The FX Artist is responsible for creating high-quality visual effects with minimum supervision in accordance with art direction and production deadlines.

Salary: not mentioned
Company: Ubisoft Sofia
Location: Bulgaria, Sofia
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Create high-quality in-game visual effects;
  • Create and tweak real-time rendered materials;
  • Work with designers, artists, and programmers in order to achieve aesthetic excellence;
  • Work within the technical limits of current platforms;
Requirements
  • Experience with particle systems and geometry based visual effects;
  • Experience with Photoshop;
  • Experience with 3ds Max or equivalent 3D package;
  • Self-motivated problem solver;
  • Ability to manage their own time and work within deadlines;
  • Good communication skills;
  • Good English skills.

Nice To Have: 

  • Experience with a node-based workflow;
  • Experience with Houdini;
  • Previous experience in game development will be much appreciated.
Offer
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