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Game Designer

Miniclip

United Kingdom

Skills

  • Gameplay & Level Design
  • Gameplay & Level Design

Job Description:

 

We are looking for a Game Designer to join our friendly Games Studio based in Guildford.

 

This is a fantastic opportunity to develop your free-to-play design career in mobile: help bring new titles to market, and work on highly successful live games at a leading mobile studio!

 

This is a full-time, permanent position, so please only apply if you have the right to work in the UK.

 

What will you be doing at Miniclip?

 

Your primary responsibilities will include:

 

  • Design gameplay experiences and game features that deliver strong player engagement, retention, and monetisation.
  • Create game content to delight players, and design and balance in-game economies to maximise game performance.
  • Write, review and give feedback on game/feature design documents, builds, and plans.
  • Participate as a key member of the production team across the product life-cycle, working not just on early game concepts and prototypes, but also games in production, and live titles, proposing high-impact updates to our existing portfolio of games.
  • Analyse and communicate in-game economy trends using data insights and A/B testing campaigns
  • Work alongside our Data Analytics team to create testing strategies.
  • Support the team with subject-matter expertise on mobile & social game design.

 

What are we looking for?

 

We are looking for a social, hard-working person who enjoys working in a team and is passionate about games, and mobile free-to-play. The ideal candidate will be articulate, energetic, with the following attributes:

 

  • Experience designing multiple successful free-to-play published titles, preferably on mobile.
  • Experience across the product life-cycle, from initial concept & prototyping through to updating and optimising a live free-to-play game.
  • Good knowledge of the mobile & social game space, and solid grasp of current design techniques to deliver excellent engagement, retention, and monetisation.
  • Highly numerate, with a solid mathematical background, and ability to design virtual currencies and manage in-game economies.
  • Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
  • Creative problem solver, with proven ability to create compelling gameplay.
  • Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high quality, well-thought-through proposals.
  • Able to balance between innovation and setting reasonable goals.
  • Drive, initiative and ability to self-manage and prioritise effectively.
  • Highly organised, with ability to prioritise appropriately to deliver to tight deadlines.
  • Great collaborator, with superb written and oral communication skills.
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