Gameplay Programmer at Camouflaj
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Latest comments
by Keith Parker
9 hours ago

I love this. I'm super jealous. Now I need to up my game. Kinda want to do my own Samus now... ...and learn how to type. lol. Hope this clears up what I was trying to say the first time.

by Keith Parker
9 hours ago

I love this. I super jealous. Now I need to up me game. Kinda want to do my own Samus now.

amazing!

Gameplay Programmer at Camouflaj
9 September, 2018
Programming

Camouflaj, the team behind RÉPUBLIQUE is seeking to hire skilled artists to help the team build a once-in-a-lifetime AAA project.

Salary: not mentioned
Company: Camouflaj
Location: United States, Seattle
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Work with the design and animation teams to perfect the mission experience pipeline and improve performance
  • Implement behavioral and navigation features and evolve the experience with feedback
  • Explore existing AI solutions and pathfinding tools and assess cost and ease of integration
  • Work with the engineering team and production to refine in-game mission experiences
  • Create accurate task estimates and complete work in a timely manner
  • Communicate requirements and roadmaps with the rest of the development team
Requirements
  • Experience programming in C# or C++
  • Prior gameplay programming experience
  • Ability to write clear, maintainable code
  • Ability to self-motivate and take ownership over gameplay systems and deliverables
  • Motivation to stay on top of current trends in AI
BONUS POINTS:
  • Experience with the Unity Engine
  • Experience with console development
  • Experience with behavior trees
  • Worked on a networked multiplayer game
  • Experience working in the VR space
  • History working in a small studio environment
Offer
Apply

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