Sucker Punch Productions is looking for focused, collaborative, professional engineers to implement gameplay features for their upcoming project.
Work for this position will be done primarily in C++, with some work done in our proprietary Scheme-based scripting language. This is a highly collaborative position. You'll be working closely with our game design team during iteration on gameplay features.
- 1+ years of commercial programming experience is a plus. Game industry experience is not strictly required but is strongly preferred.
- Must be fluent in C++. Experience with Lisp or Scheme is a plus.
- BS or higher in Computer Science or a related discipline.
- Must be legally able to work in the United States.