Gameplay Programmer (UE4) for HK Project
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by Jacob Merrill
2 hours ago

UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy() https://github.com/UPBGE

by Acacia
12 hours ago

Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life

by Acacia
12 hours ago

Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3

Gameplay Programmer (UE4) for HK Project
11 September, 2017
Programming

The team of "HK project" is seeking a gameplay programmer (Unreal Engine 4).

Salary: not mentioned
Company: HK Project
Location: France, Montpellier
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities

Under the responsibility of the lead GPP your role will be to develop different gameplay features (IA, Interface, GPE, …) as well as various tools to help production.

Requirements
  • Mastery of C ++ and Unreal Engine 4.
  • Be curious, versatile, proactive and autonomous.
Offer
Apply

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