If you're willing to compile it, Aseprite is a great option as well.
check my website for the latest tips - always updating with new content!
The team of "HK project" is seeking a gameplay programmer (Unreal Engine 4).
Under the responsibility of the lead GPP your role will be to develop different gameplay features (IA, Interface, GPE, …) as well as various tools to help production.
- Mastery of C ++ and Unreal Engine 4.
- Be curious, versatile, proactive and autonomous.