Amazon Games is looking for a Games Researcher to help us build exciting new mass market games with a multiplayer component.
Key job responsibilities:
- Design and execute gameplay user research tests across development stages in partnership with gamedesigners—from early prototypes through pre-launch validation—using both lightweight, rapid playtests and more structured approaches to evaluate onboarding, controls, difficulty, and engagement loops.
- Conduct comparative gameplay assessments across third-party titles and platforms to benchmark player experience and identify opportunities for differentiation.
- Act as a connector between game experience and business goals—helping define target players, test objectives, success criteria, and participant sourcing strategies aligned to product and content priorities.
- Apply a range of research and playtesting methods (e.g., usability testing, interviews, surveys, concept testing, closed and open playtests) and adapt level of rigor to the stage and scale of development.
- Identify patterns in player behavior and feedback, and translate them into clear, actionable insights that inform product, design, and content decisions.
- Partner with third-party playtesting and research vendors for larger-scale studies; define scope and ensure quality and consistency of outputs across internal and external testing.
- Work closely with game developers, product managers, and business teams to influence game design and iteration decisions through player-centric insights.
- Continuously improve and scale playtesting approaches to increase speed, efficiency, and impact.
Basic Qualifications:
- Experience in Games Industry (supporting title Development, Release, or Live Ops).
- Experience conducting sophisticated and creative analysis of complex data and translate the results into actionable deliverables, messages, and presentations.
- Experience working with cross-functional teams across business development, marketing, operations, product development, legal, etc.
- 5+ years of experience in playtesting, game UX, user research, or related roles.
- Experience designing and running gameplay user research tests or user studies, including a mix of prototype testing, usability testing, surveys, and player feedback collection.
- Familiarity with core gameplay systems (onboarding, controls, progression, difficulty, engagement loops).
Preferred Qualifications:
- Experience in third party vendor/research partner management contract negotiation.
- Experience in the games industry (studio, publisher, platform).
- Background in casual, mobile or accessible game research.
- Comfort operating in a fast-moving, ambiguous environments with lightweight processes.