Graduate Concept Artist at Ubisoft Leamington

Graduate Concept Artist at Ubisoft Leamington

Assist in the development of basic artistic elements that will constitute the artistic representation of ideas, provide inspiration and become references for the artistic direction of the project.

Responsibilities

  • With guidance, assist in establishing the style of the project and be a point of contact for elements of art production (Environment, Character, UI etc.);
  • Maintain consistent style under the direction of the Art Director and carry out revisions as required;
  • Track and update the progress of day to day tasks using the designated tracking tools;
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work;
  • Produce environment concept art and in-game mock ups, focusing particularly on lighting and post effects;
  • Implement and incorporate feedback from Art Director and Leads into work;
  • Develop an understanding of best practices, production pipelines, and workflows;
  • Effectively communicate basic visual intentions to the wider art team;
  • Support the Lead Artist and/or Art Director in any related ad hoc tasks.

Skills and Knowledge

  • Good interpersonal and communications skills;
  • Good drawing and conceptualization skills with an ability to adapt to established styles;
  • Anatomical and architectural knowledge is desirable;
  • Understanding of fundamental illustration skills including composition, perspective, and color theory;
  • Observation and research skills;
  • Understanding of form, composition, use of detail and visual storytelling;
  • Digital illustration skills;
  • Understanding of Photoshop;
  • Understanding of relevant 2D and 3D software;
  • Familiarity with data management software (such as Perforce) is desirable;
  • Knowledge of the video game industry and awareness of typical video game development processes is desirable.

Relevant Experience

  • Up to 1 years’ experience in an internship or placement year in a professional game studio environment or other relevant experience;
  • Bachelors’ degree in Graphics Design, Art or other relevant training;
  • Experience working with a photorealistic environment is desirable.

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Graduate Concept Artist at Ubisoft Leamington