Hard Surface Artist at CD PROJEKT RED
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Latest comments
by Trilo Byte
8 hours ago

If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.

by ariana pham
9 hours ago

play game happy wheels

by Kaji
13 hours ago

Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)

Hard Surface Artist at CD PROJEKT RED
12 February, 2019
Art / animation

CD PROJEKT RED is looking for an exceptional and talented Hard Surface Artist to join their outstanding team in Cracow. 

Salary: not mentioned
Company: CD PROJEKT RED
Location: Poland, Krakow
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Modelling all kinds of complex futuristic vehicles, weapons and robots.
  • Cooperation with rigging artists and animators.
  • Sharing knowledge about hard surface modelling among character team members.
  • Maintaining the production pipeline and meeting deadlines.
  • Helping concept artists design machines using experience and modelling expertise.
Requirements
  • At least 3 years of professional production experience in the inhouse game industry.
  • Strong hard surface modeling skills.
  • Deep understanding of mechanical engineering and design.
  • Passion for guns and military equipment.
  • Expert knowledge of any leading 3D package.
  • Outstanding creativity and a very strong commitment to a project.
  • Excellent communication abilities.
  • Independent and able to take ownership.
  • Ability to communicate in English.
Offer
  • A modern and relaxed studio atmosphere with cutting-edge technologies.
  • A chance to work in an international environment in a booming industry.
  • A competitive salary and project-based bonuses.
  • Private healthcare.
  • From 20 to to 26 days of paid vacation per year.
  • An exciting chance to work on one of the most acclaimed role-playing games.
  • A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Poland.
  • Polish lessons for foreign employees.
Apply

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