Lead Artist at elite3d
Events
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Latest comments
by Lewis Cowles
4 hours ago

Looks amazing

by aakashmishra0709@gmail.com
6 hours ago

Hey now you can easily recover your settings and data from your previous version of windows just visit our website and get the tutorial by which you will learn the process to continue outlook sync settings windows 10 operating system with the help of pictures in easy steps without any interruption.

by aakashmishra0709@gmail.com
6 hours ago

Hey thanks for this article, I have one of the most popular game to play just visit our website and play free spades online game on our homepage without any payment and without any app installation.

Lead Artist at elite3d
12 July, 2018
Art / animation

The team is currently looking for a Lead Artist who is ready for the challenge of leading a team of artists for AAA projects.

Salary: not mentioned
Company: elite3d
Location: Spain, Valencia
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Maintain direct contact with the client to plan resources and solve any possible doubts.
  • Creatively and technically maintain the quality standards for the project and feel confident to develop your own skills and of those around you.
  • Be comfortable communicating with the team and respond to client feedback.
  • Self-regulate your workload while completing time sensitive requests & resolve any issues that arise.
  • Be proactive and communicate dependency issues to the project manager before they happen.
  • Fully understand the project pipeline / game engine and clearly report improvements & possible issues.
Requirements
  • Solid experience with Maya and/or 3DS Max and/or Blender.
  • Strong communication skills.
  • Fluent English both verbal aswell as in writing.
  • Credited in at least 1 published AAA game title on current gen platforms.
  • Thorough understanding of the process of baking and authoring textures for physical based rendering (PBR).
  • Experience of a full game pipeline including optimization.
  • Comfortable working in an environment of iterative design and honest feedback.
  • Have an excellent eye for detail and focus on delivering the very best quality.
Offer
  • Flexible hours.
  • In-house Physiotherapist.
  • Relocation assistance.
  • Healthy snacks available throughout (fresh fruits, cereals, milk, etc.)
  • Kitchen and dining room in the studio.
  • Substantial discount for private healthcare.
  • Dynamic English classes (Beginner, Intermediate and High intermediate).
  • Spanish language courses for non-Spanish speakers.
  • Social events and “Master Classes”.
  • After-work room with gaming consoles, football table, specialist literature…
Apply

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related articles