Lead Concept Artist at Ready At Dawn
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Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Lead Concept Artist at Ready At Dawn
13 August, 2019
Art / animation

Ready At Dawn is looking for a Lead Concept Artist to join them in creating high profile original titles for both the VR and AAA console spaces.

Salary: not mentioned
Company: Ready At Dawn
Location: USA, Irvine
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities

The Lead Concept Artist is responsible for creating original and imaginative concept art for characters, environments and other game assets. A successful candidate is expected to present a clear and comprehensive process of research and exploration that supports their final art, and have a strong understanding of efficient ideation techniques. The ability to work both independently and in cooperation with Leads and other Artists to complete assignments and a demonstration of strong artistic interpretation skills is also required.

Requirements
  • At least 5 years experience in video game development
  • An outstanding portfolio that demonstrates a strong artistic style and design sensibility
  • Strong use of research and reference material that supports idea generation and problem-solving
  • Excellent drawing skills in both traditional and digital formats, experience in Photoshop, Painter, etc.
  • Superior eye for light, value, color, and composition
  • Excellent communication skills and ability to give and take direction as well as accept critical review of your work
  • Require knowledge of human anatomy, traditional painting and drawing methods, and experience in Photoshop
  • Familiarity with and passion for games

Additional Skills (Pluses):

  • Strong understanding of general 3d and game art production techniques
  • Some basic Maya experience (or comparable 3d software)
Offer
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