Lead Environment Artist at Remedy


  • Art/Animation
  • Art/Animation


  • Lead, manage and mentor both internal and external art teams
  • You will be expected to own levels from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood
  • Work together with Creative Director and other leads to push project quality while keeping style consistent across all environments
  • Work with the Creative Director and the Outsourcing team to identify outsourcing needs
  • Advise and guide external development in maintaining the quality and art style of the project
  • Follow deadlines and plan your team’s work accordingly
  • Be the point of contact to environment artists when it comes to understanding aesthetic and technical considerations of the project
  • Actively share insight, expertise and best practices with the Environment Art team and colleagues in other teams

Requirements and Qualifications

  • 4+ years of experience as a Senior or Lead Environment Artist with 1 project shipped in a leadership position
  • Experience in Unreal Engine development
  • Excellent understanding of shape, composition and layout as well as a good technical understanding of game engine(s)
  • Experience on games built in a modular way
  • Ability to take criticism from other leads, publishers and other team members and channel it into improving the product
  • Former team leading experience and strong leadership and teamwork skills 
  • Excellent verbal and written communication skills (in English)

The ideal candidate will also have

  • Prior experience with multiplayer games
  • Prior experience in building live game services
  • Good understanding of architecture and/or urbanism
  • Background in traditional art and any relevant experience or studies, for instance photography or architecture

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