Lead FX Artist at Sony Bend

Lead FX Artist at Sony Bend

Sony Bend Studio, the renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join their passionate and creative family.

Responsibilities:

  • Lead and drive FX initiatives within the FX team and collaborate with other departments to develop and implement high quality and performant FX content.
  • Content creation of visual FX across all areas of the game which set the industry-leading standard for the team and the project.
  • Has a leadership role within the FX team.  Works with the VFX Supervisor to assess, recruit, and develop the FX team to support studio goals and initiatives. 
  • Work with and mentor FX Artists to provide clear direction and set expectations for aesthetic and technical requirements.
  • Collaborate with the project Art Director to ensure a consistent style and quality level across all the various types of game FX assets.
  • Research and Develop new FX solutions, visually and technically.
  • Work with the Art Manager and Production department to deliver time estimates for FX creation.
  • Work with your team to troubleshoot FX related issues in a timely manner and maintain your implementations throughout production.
  • Work with graphics engineers to improve upon existing technologies and develop new ones that raise the bar of game FX, both visually and technically.
  • Create documentation, communicate requirements, and provide feedback to internal artists and outsourcing partners.
  • Track trends, the latest technology, the competition and the newest tools to constantly refine techniques while maintaining a foundation in established artistic practices.  

Requirements:

  • 10+ years’ experience as a professional FX artist in AAA games.
  • Portfolio of realistic, high-quality real-time FX work.
  • Proficiency in fluid, particle, and rigid body simulations to create realistic FX in 3d packages such as Houdini, Maya, or 3dsMax.
  • Good communication and interpersonal skills
  • Strong time management and organizational skills and an ability to prioritize work
  • A deep comprehension of how real-time VFX influences performance and how to maintain visual standards while supporting game-play.
  • Strong leadership, mentoring and teaching abilities
  • Bachelor of art degree or equivalent industry experience and training

Pluses:

  • Experience with a scripting or programming language
  • Experience using popular game engines such as Unreal
  • Experience building and maintaining FX tools/Rigs 

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Lead FX Artist at Sony Bend