Lead Prop Artist at Massive Entertainment

Lead Prop Artist at Massive Entertainment

The team is currently looking for the new passionate Lead Prop Artist to contribute to the development in the ambitious art team.

Responsibilities

  • Leading the development of high-quality AAA 3D art assets
  • Creation and maintenance of a prospering art culture within the Prop Art Team
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Prioritize and manage the internal and external Prop Team’s tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronization meetings to communicate vision and needs with other teams
  • Organize work and backlog using project management/planning tools i.e Jira
  • Work together with producers, leads, directors and other teams to push project quality
  • Balance quality and efficiency of owns and teams work to reach the best results within given time frames

 

Skills & Requirements

  • 3+ years of making props/environments/assets for next-gen AAA game environments, ideally with one AAA title shipped
  • At least 2 years working with technical limitations/constraints in a game environment
  • Ability to review and feedback on teams work in a clear and constructive manner
  • Working knowledge of at least one of the major 3D modeling packages and texturing software
  • Substance designer/painter knowledge is a bonus
  • Experience with outsourcing and co-development is a bonus

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