Level Artist

Flying Wild Hog

Rzeszów, Podkarpackie Voivodeship, Poland


  • Environment Art
  • Gameplay & Level Design
  • Environment Art
  • Gameplay & Level Design


  • Stylized
  • Stylized


  • Unreal Engine
  • Maya
  • 3DS Max
  • Unreal Engine
  • Maya
  • 3DS Max


We are a team of top-tier and dedicated developers, designers,  programmers, and artists who make our studio a creative and devoted workplace. We only work on games we believe in – sharing our excitement and fully committing to the project is our recipe for extraordinary results.


As a Level Artist, you will create amazing environments, cities, and landscapes that will fascinate and draw the player into our dynamic and unpredictable gameplay.


  • Participation in creating plans for locations/levels
  • Setting the approximate geometry of the environment (shape of terrain, buildings)
  • Lighting locations and cutscenes to create the mood and support gameplay
  • Optimizing of the locations
  • Cooperation with Level Designers, Concept Artists, and 3D Artists


  • At least 2 years of experience in a similar position in the game industry documented by a portfolio
  • Ability to communicate ideas verbally and with the help of quick sketches
  • Ability to think outside the box to come up with more efficient techniques
  • Experience working with Unreal Engine
  • Good knowledge of the English language enables easy communication in the team
  • Experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents) is a plus
  • High work ethic and self-motivated
  • Creativity and an eye for detail
  • Passion for Games


  • Possibility to work 100% remote
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Hog’s Academy - development budget 
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
  • The team consists of experienced veterans, which means – huge development
  • Working environment based on a strong team spirit and positive energy

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