Level Artist at Ubisoft

Level Artist at Ubisoft

Working closely with Level Designers you will be creating focused gameplay environments while employing modeling, texturing and compositional skills.

Responsibilities

  • Creation of high-quality assets and scenes
  • Scene management and performance optimization
  • Developing the player experience together with Level Designers

 

Skills & Requirements

  • 5+ years’ experience in the games industry, with a focus on cover-based shooters and/or third person shooters, ideally for an online world
  • Insight into the scale, proportion, and composition
  • Ability to tell a story through naturalistic propping
  • Understanding of optimization
  • Solid understanding of an industry standard 3D modeling package
  • Solid understanding of texture and material creation
  • At least one shipped commercial AAA title
  • Excellent English communication skills

Please note that applications without portfolios will not be considered.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    Level Artist at Ubisoft