Level Artist at Ubisoft
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Level Artist at Ubisoft
29 November, 2018
Art / animation

Working closely with Level Designers you will be creating focused gameplay environments while employing modeling, texturing and compositional skills.

Salary: not mentioned
Company: Ubisoft
Location: Sweden, Malmö
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Creation of high-quality assets and scenes
  • Scene management and performance optimization
  • Developing the player experience together with Level Designers
Requirements
  • 5+ years’ experience in the games industry, with a focus on cover-based shooters and/or third person shooters, ideally for an online world
  • Insight into the scale, proportion, and composition
  • Ability to tell a story through naturalistic propping
  • Understanding of optimization
  • Solid understanding of an industry standard 3D modeling package
  • Solid understanding of texture and material creation
  • At least one shipped commercial AAA title
  • Excellent English communication skills

Please note that applications without portfolios will not be considered.

Offer
Apply

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