Level Designer at Gearbox Software
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Latest comments

Oh shit!

by S.K.O
7 hours ago

VUE without competition

by John
7 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Level Designer at Gearbox Software
6 December, 2017
Art / animation

Gearbox Software is looking for a Level Designer for its Quebec City studio!

Salary: not mentioned
Company: Gearbox Software
Location: Canada, Quebec
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Develop levels based on existing game design documents and research material;
  • Design and prototype engaging gameplay scenarios that will enhance the player’s experience;
  • Implement and script combat and cinematics;
  • Work closely with the art and design teams to create and refine the gameplay experience;
  • Prioritize tasks, meet deadlines, and communicate in a professional manner.
  • Gather the team’s feedback on fun and gameplay inside the levels;
  • Stay up to date on new tools and trends, as well as the latest innovations in the industry.
Requirements
  • 5+ years of experience as a game Level Designer in the industry; 
  • Shipped at least 2 multiplatform titles; 
  • Knowledge of Photoshop, 3DS Max and Sketchup; 
  • Experience with Unreal Engine; 
  • Programming knowledge is an advantage; 
  • Excellent team leadership and interpersonal skills;
  • Proven ability to tackle complex problems. Can adapt and troubleshoot; 
  • Enthusiastic, positive, team-oriented.
Offer
Apply

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