Level Designer at Gearbox Software

Level Designer at Gearbox Software

Gearbox Software — award-winning, independent developer of interactive entertainment hits Borderlands, Brothers In Arms and Battleborn — is looking for a Level Designer for its Quebec City studio! 

Responsibilities

  • Develop levels based on existing game design documents and research material;
  • Design and prototype engaging gameplay scenarios that will enhance the player’s experience;
  • Implement and script combat and cinematics;
  • Work closely with the art and design teams to create and refine the gameplay experience;
  • Prioritize tasks, meet deadlines, and communicate in a professional manner.
  • Gather the team’s feedback on fun and gameplay inside the levels;
  • Stay up to date on new tools and trends, as well as the latest innovations in the industry.

 

Skills & Requirements

  • 5+ years of experience as a game Level Designer in the industry; 
  • Shipped at least 2 multiplatform titles; 
  • Knowledge of Photoshop, 3DS Max and Sketchup; 
  • Experience with Unreal Engine; 
  • Programming knowledge is an advantage; 
  • Excellent team leadership and interpersonal skills;
  • Proven ability to tackle complex problems. Can adapt and troubleshoot; 
  • Enthusiastic, positive, team-oriented.

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