Lighting Artist at CD PROJEKT RED
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2 hours ago

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by Jack
5 hours ago

Don't know if you're still having this issue but it's fixed by enabling "Specify Manual Texture Size" and then playing with the "Manual texture size" input until it seems right.

Lighting Artist at CD PROJEKT RED
30 July, 2018
Art / animation

CD PROJEKT RED is currently looking for a talented and experienced Lighting Artist who is ready to work on the cutting edge of game graphics technology.

Salary: not mentioned
Company: CD PROJEKT RED
Location: Poland, Warszawa
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Create dramatic and compelling lighting that supports photorealistic rendering.
  • Deconstruct lighting and textures in a physically based renderer to establish appropriate color correct values.
  • Keep artistic style consistent with defined visual style for the game.
  • Collaborate and communicate constructively with Designers, Engineers and Technical Artists.
  • Ensure that all lighting deliverables are completed fully and in line with the production schedule.
Requirements
  • At least 3 years’ experience in a role of Lighting / Environment Artist.
  • Good knowledge of lighting tools and pipelines.
  • Good knowledge of direct and indirect light, luminance and color theory.
  • Self-driven with a teamwork attitude.
Offer
  • A modern and relaxed studio atmosphere with cutting-edge technologies.
  • A chance to work in an international environment in a booming industry.
  • A competitive salary and project based bonuses.
  • Private health care & MultiSport card.
  • From 20 to 26 days of paid vacation per year.
  • A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Poland.
  • Polish lessons for foreign employees.
Apply

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