Mid to Senior Technical Animator at Airship Syndicate
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Latest comments

Oh shit!

by S.K.O
20 hours ago

VUE without competition

by John
20 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Mid to Senior Technical Animator at Airship Syndicate
8 July, 2019
Art / animation

Airship Syndicate is looking for a skilled Technical Animator.

Salary: not mentioned
Location: USA, Austing
Position type: Full-time
Remote job: no
Relocation Assistance: yes
  • Create awesome rigs for characters and environment props.
  • Create awesome animations for characters and environments.
  • Collaborate iteratively with designers, programmers and other team members to implement characters and animations in engine.
  • Provide reasonable time estimates, and communicate when adjustments are needed.
  • Unreal 4 and/or Unity experience on a shipped commercial title.
  • At least 3 years commercial game development experience.
  • Expertise in Rigging, Skinning, and Animating in 3dsMax.
  • A thorough understanding of animation pipelines and the process involved from the conceptual phase to implementation.
  • Experience with physics/ragdoll setup in engine.
  • Able to effectively collaborate with other departments.
  • Motivated and self-driven; complete tasks without intense supervision.
  • Skilled problem solver
  • Proof of eligibility to work in the United States.


  • Experience with MaxScript and creating tools for use by animators.
  • Experience with FX and particle animation.

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