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Principal Technical Animator - Blight: Survival

Behaviour Interactive

Canada

Skills

  • Technical Animation
  • Technical Animation

The role:

 

Join the Blight: Survival team as a Principal Technical Animator and become the bridge between art and technology.

 

In this role you will:

 

  • Be responsible for animation and character integration, procedural animation set up.
  • Spot potential animation problems, research new technologies, and find solutions
  • Investigate, diagnose, and resolve animation bugs across various in-game systems.
  • Profile and optimize character rigs and animation assets to ensure they meet memory and frame rate performance budgets without compromising visual quality.
  • Sharing knowledge with animators and programmers, and write technical documents.

 

What we're looking for:

 

  • A minimum of 12 years of experience in animation in the video game industry.
  • Excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation.
  • Expertise in Maya and Unreal Engine.
  • Experience with multiplayer games.
  • Knowledge of MEL script and Python is a plus.
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