Product Evangelist for ArtEngine

Product Evangelist for ArtEngine

As a Product Evangelist for ArtEngine, you will work closely with existing and prospective customers to build a large and satisfied community of end users globally.


  • Evangelize to existing and prospective customers by helping them understand the ArtEngine technology, capabilities and benefits
  • Become an expert user of ArtEngine and understand every element of its feature set
  • Keep up to date with new features and artist tools to make eye-catching demos and other promotional content
  • As part of the sales team, be a passionate advocate for the solution and the benefits it can deliver to studios and individual artists
  • Help ensure that clients understand the full capability of ArtEngine and that they are able to extract optimum value from its use
  • Proactively work with end users both remotely and on site to learn about their business requirements and ensure they are able to use the software to achieve these
  • Work collaboratively with the rest of the sales and marketing organization as well as others within the company including Support, Product Management and others
  • Deliver articulate, effective, and audience-appropriate presentations/demonstrations with high-quality artistic content in public forums and external events


Skills & Requirements

  • 3+ years professional experience as an Environment Artist or equivalent
  • Excellent written and verbal English communication and presentation skills
  • Strong ability to transform the core marketing message into compelling images for use online, in brochures and in powerpoint
  • Good knowledge of the main Artist toolsets in use within the industry
  • A career showing passion for the 3D industry
  • Self-sufficient where necessary and operate with a high degree of autonomy, energy, flexibility and dedication to build real and measurable business results
  • Major in art, has good aesthetic sense, solid art background. Good at Lighting and Color.
  • Proficient in use of primary Artist tools including Photoshop, 3D max, Maya, Substance, ZBrush, real-time rendering, game engine and/or shader experience
  • Great communication skills and ability to work effectively on shared projects with engineers, designers, artists, testers, and other developers
  • Good creativity and imagination, love gaming, filming, animation technologies.
  • Ability to create high-quality texture maps with the understanding of all supporting maps (bump, specular, normal, roughness and transparency, etc.)
  • Ability to generate photoreal textures for hard and organic surfaces
  • Strong understanding of UV layout and principles
  • Understanding of baking textures and processing maps



  • Provide high-quality input to the product roadmap based not only on personal insight but also based on specific feedback from the Artist user community
  • Contribute to ensuring Artomatix achieves its growth targets and high levels of customer satisfaction
  • Develop excellent demonstrations and sales materials to assist in presenting the solution and helping the target audience to understand the value proposition
  • Produce tailored sales and marketing materials that are aimed at various market segments
  • Assist in writing proposals and content-rich marketing presentations
  • Produce engaging and stunning artistic content for use in the sales and marketing process
  • Attend and speak at trade shows and conferences to promote Artomatix and its solutions
  • Help to build an active community of loyal Artomatix customers using social media and various other tools

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