The team is looking for a Rigger / Character Technical Animator to join one of their exciting projects.
- Helping establish and maintain production workflows and validation processes between departments
- Supporting the character art team on a day-to-day basis with character-related tools and proactive suggestions for improvement of workflows
- Maintaining and pushing quality and look of the characters through scalable solutions with a long-term perspective
- Helping support and mentor less experienced riggers
- Frequent communication with animators, technical artists, artists, level designers, and programmers to understand needs
- Documenting and continuously developing best practices
- Evaluation of memory and performance cost of character assets