Rigger at Massive Entertainment

Rigger at Massive Entertainment

The team is looking for a Rigger / Character Technical Animator to join one of their exciting projects.

Responsibilities: 

  • Helping establish and maintain production workflows and validation processes between departments
  • Supporting the character art team on a day-to-day basis with character-related tools and proactive suggestions for improvement of workflows
  • Maintaining and pushing quality and look of the characters through scalable solutions with a long-term perspective
  • Helping support and mentor less experienced riggers
  • Frequent communication with animators, technical artists, artists, level designers, and programmers to understand needs
  • Documenting and continuously developing best practices
  • Evaluation of memory and performance cost of character assets

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