Senior 3D Generalist (Unreal Engine 5) – 100% Remote
About Us & The Project
We are a relentless 3-person indie team based in France, operating entirely remotely. We build games we are deeply passionate about, and right now, we are crafting a brand-new, stylized game set in space in the 1960s (which you will be working on). We previously launched The Headliners on PC in 2025 which sold over 1.4M copies.
The Role
As our Senior 3D Artist, you will own the entire 3D pipeline from A to Z. Because we are a tiny team, your voice matters in every aspect of the game.
- Shape the Art Direction: Help establish and solidify the art direction of our 1960s space universe.
- A-to-Z Production: Create environments, props, and characters. (We are completely fine with smartly integrating asset packs when it saves time).
- Unreal Engine 5 Mastery: Integrate, optimize, level-design, etc... (materials, lighting, animations, performance).
- Holistic Game Design: Pitch in on gameplay, mechanics, and the overall vision. Your brain is welcome, not just your 3D skills :)
What You Bring to the Table
- Experience: 5+ years in game dev (indie or otherwise).
- Stylized Vision: A sharp eye for stylized, low-poly aesthetics.
- Autonomous & Driven: We do not micromanage. We need a doer and someone we can trust... That seems trivial to say that but we had several bad experiences in the past unfortunately...
- Technical Skills: Mastery of your 3D package of choice (Blender, Maya, etc.) and expert-level Unreal Engine knowledge. Tech Art or optimization skills are a massive bonus.
- Communication: Fluent English and comfort working 100% remotely from anywhere.
Have a great day !
Lucas