Senior 3D Character Animator at Blizzard
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Senior 3D Character Animator at Blizzard
11 April, 2019
Art / animation

Be on a close-knit, collaborative community of artists, engineers, and designers whose sole goal is to make a truly immersive game experience.

Salary: not mentioned
Company: Blizzard
Location: USA, Irvine
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Develop, maintain and craft animations for real time game assets
  • Assist designers and engineers with gameplay prototypes
  • Work with lead animator to ensure timely completion of character assets at the desired quality bar
  • Serve as an active participant in team art discussions, critiques and reviews
Requirements
  • A minimum of 5 years’ of experience in game development animating characters using Maya or equivalent 3D program
  • Extraordinary skill in animating the human bipedal figure as well as other organic forms.
  • Strong knowledge of traditional animation principles and how they can be used to enhance gameplay
  • Self-motivation, good communication skills, and a great team-player attitude
  • Able to work creatively as part of a large or small group
  • Tried problem-solving / prototyping ability
  • Able to effectively collaborate with game designers and programmers
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level
  • A passion for video games
  • Ability to guide and mentor junior staff

Pluses

  • Have shipped an AAA PC or console title as an in-game senior character animator
  • Experience in FX and particle animation
  • Excellent 2D animation skills
  • Cinematic or television animation experience
  • Skill in one of more related disciplines – illustration, modeling, rigging or technical art
Offer
Apply

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