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Senior 3D Environment Artist

Behaviour Interactive

Canada

Skills

  • Environment Art
  • Environment Art

The role:

 

We’re seeking someone who can quickly adapt and efficiently create high-quality assets, with solid understanding of the classic environment art pipeline including baking, texture seam management, and optimization.

 

In this role you will:

 

  • Create the various elements required by the production of the game environments including textures and materials.
  • Ensure an ideal performance of the game by understanding and respecting the technical guidelines and by promoting the optimization of artistic elements, while achieving the desired visual quality.
  • Communicate with other stakeholders in order to fully understand the needs and requirements of game design.
  • Ensures optimal game performance by understanding and respecting the technical guidelines and optimizing of artistic elements, while achieving the desired visual quality.
  • Ability to identify opportunities to improve productivity and workflow within the production and his team.

 

What we're looking for:

 

  • Mastery of the modeling component of Maya software. Relevant experience with any other equivalent software will be considered.
  • In-depth knowledge of Substance Painter and Designer, Z-Brush and Photoshop.
  • Relevant development experience with Unreal.
  • Understanding of PBR (physically based rendering) techniques.
  • Ability to work in a team and to communicate, orally and in writing, in a clear and concise manner in French and English.
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