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The studio needs a professional to create humanoid characters and item assets.
- Creating high-quality humanoid characters and item assets.
- Working closely with Animation and Technical departments.
- Maintaining the production pipeline and meeting deadlines.
- Solid experience as a Character Artist – at least 5 years.
- Proven success in creating outstanding characters in AAA game.
- Strong modeling and texturing skills in a diverse visual range of characters and creatures.
- Strong understanding of human form and anatomy.
- Software: Zbrush, Maya, Photoshop, Substance Painter (or similar programs).
- Excellent communication skills and ability to work efficiently within a team.
- Ability to easily communicate in English.
- Traditional sculpture, drawing or painting skills are a plus.
- Skinning rigging and animating skills are a plus.
- A modern and relaxed studio atmosphere.
- A chance to work in a booming industry, within an international team
- A competitive salary and project-based bonuses.
- Private health care & MultiSport card.
- From 20 to to 26 days of paid vacation per year.
- An exciting chance to work with the developers of one the most acclaimed role-playing games in recent history.
- Step by step assistance and a ‘Relocation Package’ for new staff willing to relocate to Poland.
- Polish lessons for foreign employees.