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I think you were mostly just narrating your career story in this post instead of any teaching or tips. Anyways thanks.Ang good Luck
А по русски кирилл не мог подкаст сделать?
As a Senior Character Artist you will be working with other insane artists to make the vast array of things players get to be, shoot at, and wear - in the expanding Destiny universe.
- Be fully self-sufficient to make brand new characters, armor, and enemies for Destiny
- Help the Character Art Lead in guiding the team to create a massive quantity of high quality art assets
- Work with the Art Director and Character Art Lead to meet and set quality benchmarks
- Have a good working knowledge of PBR materials (not the beer – though that is a plus with some of the team)
- Be proactive in communicating with different specialists – concept artists, animators, riggers, FX artists, designers, graphics programmers – all various people who depend on you, and you depend upon to get the best work in game
- At least 5-10 years’ experience in the game industry or other relevant experience
- Expert knowledge of at least one tool of high poly modelling/sculpting (zbrush, mudbox, 3d Coat, etc.). Working knowledge of others
- Expert knowledge of at least one tool of low poly modelling (3dsMax, Maya, Modo, etc.). Working knowledge of others
- Expert knowledge of at least one tool of PBR texturing (Substance Painter, Photoshop, BodyPaint, etc.). Working knowledge of others
- Expert knowledge of at least one bit of geek trivia you will bore everyone around you with at any opportunity. Working knowledge of others
- Have a natural desire to learn and teach new pipelines, tools, and technologies
- Have shipped games on PS4, XboxOne, PC