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Senior Character Artist

Bohemia Interactive

Czech Republic

Skills

  • Character Art
  • Character Art

This is more than just another art position – it’s a chance to be at the heart of a groundbreaking game that will influence the studio’s future. You will play a key role in shaping the visual direction and quality of our game, driving artistic excellence and consistency across all assets and collaborating closely with other departments to ensure a cohesive and compelling player experience.

 

Duties:

 

  • Modelling and texturing of various character assets based on the asset analyses
  • Adjusting existing assets based on the updated designs
  • Collaborating with other teams to define the art needs and help to make decisions according to the overall project vision
  • Monitoring trends in the industry and providing feedback on the technical art side
  • Actively pursuing any art pipeline improvements and maintaining documentation
  • Providing feedback to the outsourcing studios (when necessary)

 

Requirements:

 

  • A minimum of 3 years of industry experience
  • Ability to handle the creative process from concept to delivery
  • Strong knowledge of 2D and 3D asset creation workflows and software (e.g. 3DS Max/Maya/Blender/ZBrush, Substance Designer and Painter, Photoshop)
  • Good spoken and written communication in English
  • Experience working in a collaborative team environment
  • Knowledge of DayZ or Arma (modding experience is optional, but a big plus)
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