Senior Environment Artist at Obsidian
Subscribe:  iCal  |  Google Calendar
Shenzhen CN   12, Nov — 15, Nov
Busan KR   15, Nov — 19, Nov
Minsk BY   15, Nov — 17, Nov
Minsk BY   16, Nov — 19, Nov
Philadelphia US   30, Nov — 3, Dec
Latest comments

I have always wanted a Barret Tiff precull. There is a lot stories left to tell before they all meet. They greyscale image would look great as a figure as well.

I can't get this to work! *cries* I tried on my windows computer, my chrome book and I cant get it on my ipad. what do I do?? how do I get it? I downloaded it to my chrome book, and my windows but all it did was leave a file that was empty.

All I saw was preset assets that also were placed at a 0% messy location. then its just deviatios from starting location and variations in material. all those word commands just result in different values for the 2 above parameters.

Senior Environment Artist at Obsidian
25 October, 2018
Art / animation

Obsidian Entertainment is looking for a talented, self-motivated Senior Environment Artist to collaborate with a growing team of developers.

Salary: not mentioned
Company: Obsidian
Location: USA, Irvine
Position type: Full-time
Remote job: no
Relocation Assistance: no
  • Create a wide range of high-quality environment art assets: natural and man-made props, interiors of structures and exteriors 
  • Model, UV Map, bake and create the materials for environment assets
  • Integrate PBR based assets into Unreal 4
  • Craft set dress and world build environmental set pieces and landscapes  
  • Work closely with Lead Artist to ensure the visual target is met or exceeded
  • Work closely with Level Designers to ensure that excellent gameplay is achieved
  • Communicate: Actively participate in technical and aesthetic problem-solving discussions
  • Mentorship: Raise the abilities of others
  • 5+ years in the game industry with 2 shipped titles
  • High proficiency with 3ds Max, Z-Brush and Substance Designer and Painter, with an emphasis on realistic in-game results
  • Excellent High and Low poly modeling skills, with demonstrated skill in quality baking of textures
  • Demonstrable track record of showing strong initiative and owning content end-to-end to ensure artistic and gameplay goals work together in in-game environments
  • Understanding of Architectural principles, Engineering fundamentals, materials and lighting
  • Complete work as expected under reasonable deadlines
  • Ability to rapidly master proprietary tools and development pipelines 
  • Ability to be resourceful and come up with creative solutions to get the best result on multiple target platforms
  • Strong organizational and communication skills
  • Passion for gaming and Obsidian-style, CRPGs


  • Experience with Unreal 4, or CryEngine
  • Concept development skills
  • Experience lighting levels

Leave a Reply

Be the First to Comment!

Related articles