Senior Environment Artist at Ubisoft Barcelona
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So what's exactly the advantage? good would be a direct comparison to known renderers

by Fuck off
19 hours ago

Fuck off, Ad. It cost $$$$$$$

by Paul Jonathan
1 days ago

Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Senior Environment Artist at Ubisoft Barcelona
19 November, 2018
Art / animation

The team is currently seeking a motivated and skilled Senior Environment Artist to be part of the Ubisoft Barcelona development team for an unannounced AAA project.

Salary: not mentioned
Location: Spain, Barcelona
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Ensure visual, performance and technical quality of 3D environment assets.
  • Deliver high-quality art assets and ensure their efficient integration in the game.
  • Participate in the project’s artistic direction consistency through level art work.
  • Take ownership of the work developed and make sure it fits within the game standards and needs.
  • Cooperation with other Ubisoft teams all around the world on a daily basis
  • As a senior team member, take responsibilities and initiatives such as mentoring, research, art direction and recruitment.
Requirements
  • 5+ years of experience as Environment Artist in the videogames industry.
  • Strong modelling, texturing and material creation skills and required.
  • Ability to work on different styles.
  • A keen eye for composition, shape, colour and detail.
  • Extensive knowledge of 2D and 3D packages (3D Studio MAX, Photoshop, Zbrush/Mudbox and Substance Package) required.
  • Extensive knowledge of environment creation workflows and tools.
  • Experienced in the usage of PBR and its theory in material creation.
  • Experience with real time engines or tools (UDK, CryEngine, Unity, Marmoset Toolbag…).
  • Knowledge of Photogrammetry basics is a plus.
  • Experience with lighting is a plus.
  • Willingness to improve both your and the team’s performance and workflows for the project’s benefit.
  • Strong communication and organizational skills and the ability to efficiently interact with team members of all departments is a must.
  • Must be creative, detail-oriented and able to handle multiple projects under pressure.
  • Passion for videogames and extensive knowledge of different game genres across all platforms.
  • Self-motivated and proactive.
  • Positive attitude and a genuine team player.
  • Ability to take direction well.
  • Share knowledge and open to learn from others.
  • Excellent English communication skills
Offer
Apply

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