Senior Environment Artist (London or EU/UK remote)

Virtex Stadium

London, England, United Kingdom

Skills

  • Environment Art
  • Environment Art

Styles

  • Sci-Fi
  • Sci-Fi

Tools

  • Unreal Engine
  • Substance Painter
  • Blender
  • Unreal Engine
  • Substance Painter
  • Blender

JOB DESCRIPTION

 

We are looking for an Environment Artist to join our art team. We'd love to find someone creative, self-motivated, with a passion for Esports, and knowledge of the game development processes. An art degree or background in architecture and interior design is a considered a plus but not a requirement for this position.

 

Our studio is growing, so this requires plenty of hands-on work creating, iterating, and tuning. We'd love it if you thrive in a developing environment where goals are mostly team driven and where change, big or small, is a critical part of the process. We feel this is a unique opportunity for the right person to grow with the company and help us shape it.

 

JOB REQUIREMENTS

 

Responsibilities:

  • Model, texture, and light game-ready 3D environments using provided concept art or inspirational reference material.
  • Collaborate with a cross-functional team to solve creative and design problems in VR.
  • Participate in and contribute to R&D, problem solving artistic solutions to technical problems.
  • Proactively keep Leads and Directors informed of progress and developments.

 

Ideal experience:

If you don't match all of these requirements but feel like you have something else to offer in this role, we would still love to hear from you.

  • 3+ years of professional experience as an Environment artist in game development.
  • Expert knowledge of Blender or equivalent.
  • Expert knowledge of Substance Painter/Substance Designer/Photoshop or equivalent.
  • Proficient with Unreal Engine, with sufficient knowledge of Blueprints and asset implementation.
  • Experience in shader creation and good understanding of the PBR standard.
  • Working knowledge of source control.
  • Comfortable iterating on ideas using rapid prototyping techniques.
  • Experience with lighting a range of indoor and outdoor environments within Unreal Engine.

 

Additional Skills (pluses):

  • Passion for Esports, VR and live events.
  • Art Degree/ Architecture/ Interior Design background.
  • Experience optimising environments and assets for VR and mobile.
  • Knowledge of Houdini
  • Experience with Version Control such as PlasticSCM

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