Senior FX Artist at Ubisoft Paris

Senior FX Artist at Ubisoft Paris

Within Paris studio, you will join a production team of a AAA game.

Responsibilities

  • Be the referent for the artistic direction and FX best practices,
  • Design and optimize real-time FX Gameplay, FX feedbacks or FX related to the environment based on concept art and references videos,
  • Produce shaders associated to your FX or define technical needs with graphics programmers,
  • Be the privileged interlocutor for all the production teams (graphics, sound, techniques, Game Design),
  • Mentor FX artists within your team,
  • Be proactive and suggest new tools or methodology for the FX pipeline.

 

Skills & Requirements

  • 6 years’ experience minimum in FX production and ideally 2 AAA productions to your credit,
  • Strong experience in fluids and particles simulations, including good mastering of 3D modeling softwares (3DS Max, Fume FX etc.) and Photoshop,
  • Good knowledge of Adobe Flash Professional/Adobe Animated CC would be a big asset for creating VFX 2D animations,
  • Good understanding of technical constraints related to 3D real-time FX (mastering Shaders would be an asset),
  • Strong interpersonal skills, ability to define an artistic direction and federate around it,
  • Your good command of French allows you to work with French speaking colleagues and within a multicultural team,
  • Skills on After Effects would be a plus.

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    Senior FX Artist at Ubisoft Paris