Key Responsibilities:
As a Senior Game AI Programmer, you will be working with colleagues within and beyond the Campaign AI Team to help design and develop behavioural systems for the Campaign AI of Total War.
On a day-to-day basis, you will:
- Support existing AI systems through incremental improvement, feature updates and debugging along with creating new AI systems in response to ongoing or upcoming project requirements
- Be expected to familiarize yourself with the existing codebase as well as contribute to the planning and execution of future AI systems' evolution
- Aid in mentoring more junior members of the team in their technical and professional development and set a good example of these and good team working practices.
Knowledge, Skill and Experience
Essential
- Excellent C++ programming skills and knowledge of more recent language features
- Previous game development experience that includes systems design
- Interest in AI and games
- Comfortable working in a collaborative, diverse and multi-disciplinary environment
- An ability to focus on working independently when needed
- Creative problem solving.
Desirable
- Experience developing AI or related systems in games, research, or other settings
- Knowledge or use of the MCTS algorithm
- Broad gaming experience and a sense for good game design
- An appreciation of Creative Assembly titles is an advantage.