Senior Gameplay and AI Programmer at Creative Assembly
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WRITING IN CAPS MAKES COOL SLIDES.

Would be cool if marmoset fixed the python import of displacement maps cause I never could make it work and support doesnt give a s***

by khiree.taylan
9 hours ago

is this project showed on android mobile phone or super pc??

Senior Gameplay and AI Programmer at Creative Assembly
15 February, 2018
Programming

The team behind the multi-award-winning ALIEN: Isolation, fresh from developing Halo Wars 2 with Microsoft and 343industries, are looking for more world-class talent to join the team.

Salary: not mentioned
Location: England, Horsham
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities

As a Senior Gameplay and AI Programmer you will be working closely with the entire development team, creating the features that engage and delight our players. These C++ systems must be robust, easy to use and performant across all platforms. 

Your key area of responsibility will be the behaviour of the human and other AI characters in the game. This will range from developing sensory and high level behavioural systems, group AI, pathfinding and locomotion all the way through to helping to create believable, beautiful individual character animation performances with only the live networked data available to you.

Requirements

Essential

  • Fluent in C++ programming
  • An excellent academic background in computer science, maths or engineering
  • Happy and confident working with other disciplines
  • Attention to detail and a passion for making quality products
  • Outstanding communication skills both verbal and written
  • A deep understanding of character AI techniques
  • Able to own significant features of the game development.

Desirable

  • Experience with multi-platform development
  • Experience with parallel programming
  • Experience using Havok Physics
  • Understanding of networking technologies and techniques
  • Experience of delivery of a Game As A Service
Offer
Apply

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