Senior Level Designer – Fortnite
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Doesn't they say the same thing about photography when it was emerging? ;)

Agreed. This is just depressing and is a detriment to society. If this keeps advancing at its current rate, good art will be so trivial to generate that it won't be special anymore. Art will slowly morph into a banal distraction, with creating an original piece being as easy as applying an Instagram filter. The role of the human artist will change from a craftsperson to someone who picks a bunch of parameters, gives it to the AI, and chooses the best output. This type of technology is a threat to the very existence of art as a craft, will completely devalue artwork, and will make the journey of training to become an artist obsolete. I hate these researchers for what they're doing to a field that I love.

I disagree. There will always be demand for real artists. Like any other digital software, this is just a tool with the possibility to help artists create compelling worlds faster and add realism that would otherwise have taken days to make using other methods. As a 3D character artist, I would love to use this to create quick backdrops to place my characters in to enhance final renders.

Senior Level Designer - Fortnite
14 June, 2018
Art / animation

Epic is excited to add a Senior Level Designer to the growing Fortnite team.

Salary: not mentioned
Company: Epic Games
Location: United States, Raleigh
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Creating levels for Fortnite, using modular kits to design visually appealing and fun locations that follow gameplay rules

  • Focusing on visual quality of the game levels

  • Using content to tell stories, pushing the ambient storytelling in the world

  • Using your experience and tools to make the worlds come alive

  • Working effectively in a collaborative environment, providing input and regular feedback

Requirements
  • Experience shipping multiple AAA titles

  • Experience using a level editor (UE4, or similar)

  • Direct involvement with prop placement, lighting, mood/atmosphere and design markup

  • A keen sense of performance limitations (optimization, streaming, LODs, etc)

  • Visual scripting experience (Blueprints, for example)

  • Experience with the procedural level generation

  • Experience working on an RPG and multiplayer games

  • Experience working closely and communicating with artists

  • Demonstrated ability to improvise and creatively solve problems

Offer
  • Epic paid medical and dental insurance for employees and dependents
  • Epic paid life, accidental death & dismemberment and long term disability insurance
  • 401(k) plan with generous match and profit sharing
  • Vacation and sick leave are unlimited (with approval)
  • 7 paid holidays (and we’re closed the week between Christmas and New Year’s Day)
  • Flexible work hours
Apply

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