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There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.
Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте
Already have ndo, b2m, knald, and others.. Why another one?
Senior Lighting Artist at Beenox
17 September, 2018
Beenox is looking for a passionate Lighting Artist to join their team to develop the best games in the industry.
Salary: not mentioned
Location: Canada, Quebec City
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Achieve and maintain lighting of indoor and outdoor levels, using dynamic and/or static lighting tools to enhance a scene or a character;
Ensure that the lighting deliverables are executed according to the production plan;
Keep a balance between visual quality and required performance;
Maintain an artistic style coherent with the vision established by the Art director;
Work hand in hand with Level Artists, FX Artists and the Art Director to determine the best approach to solve lighting issues;
Collaborate with Designers to ensure that lighting contributes to missions, goals and pace of the game;
Develop new lighting techniques with Programmers.
3 years of experience with lighting techniques within the game industry, film or equivalent;
College or university degree in art, multimedia, 3D or equivalent;
Advanced level in 3DS Max and Photoshop
Experience with lighting in a game engine;
Good knowledge of lighting techniques;
Good knowledge of materials and shaders;
Interest in pushing technical limits and learning new tools;
Ability to manage one’s own work with minimal supervision;
Excellent artistry and attention to detail;
Knowledge of HDR and how it apply to lighting in video games (asset);
Passion for video games.