Senior Material Artist at Certain Affinity
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Latest comments
by Joshua Robbins
27 min ago

Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!

Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.

by Valerie Lynn Milano
22 hours ago

Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.

Senior Material Artist at Certain Affinity
17 July, 2018
Art / animation

As a Senior Materials Artist at Certain Affinity, you will work in small teams to create highly detailed characters, game environments, and world assets.

Salary: not mentioned
Company: Certain Affinity
Location: United States, Austin
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Create physically based Materials/Textures for use with props, environments, and characters
  • Assist in material library creation and maintaining material pipelines
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world
  • Match established art styles while helping improve visual direction
Requirements
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques.
  • Portfolio demonstrating tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail focusing on believability and overall esthetic composition
  • Solid understanding of PBR standards and surface/light interactions
  • Strong foundation knowledge in traditional arts
  • Experience creating 3D art for a game project or title
  • Able to use 3D and/or procedural techniques to create high quality materials within production timelines
  • Strong knowledge in UE4
  • Strong knowledge of Maya and/or another 3D software package
  • Strong knowledge of Zbrush modeling
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes
  • Must be punctual, diligent, articulate, and organized

Extra Credit:

  • Experience leading other artists     
  • Shipped 1+ AAA title as an environment artist
  • Experience using proprietary editors, software and tools
  • Bachelor’s degree in Art or related field
Offer
Apply

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