Senior Technical Artist at Bluepoint Games
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Latest comments
by mavin
4 hours ago

have you this 3ds max making video

by Taylor
18 hours ago

bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job

by Robert Gardner
18 hours ago

It really is the best game of 2018, Thank you.

Senior Technical Artist at Bluepoint Games
6 July, 2018
Art / animation

Bluepoint Games is looking for a best-in-class Senior Technical Artist to join their team on a full-time basis.

Salary: not mentioned
Company: Bluepoint Games
Location: United States, Austin
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Develop powerful and efficient workflows for the Art team
  • Create new techniques and procedures to improve game asset quality
  • Help improve and refine shader, texture, lighting quality
  • Research and help develop new technologies 
  • Identify and fix pipeline issues
  • Analyze and improve art asset inefficiencies to optimize console performance 
  • Inspire, mentor, and support other Artists
  • Act as a liaison between Engineering and the Art departments
  • Assist with solving daily production challenges
Requirements
  • A portfolio reflecting high-quality game art, scripted tools, and shaders
  • At least 7 years of professional experience in the games industry with at least one shipped title (excluding academic projects)
  • Complete understanding of game workflows and pipelines
  • Experience working with multiple game engines
  • Expert knowledge of Maya
  • Maya scripting experience in Python and MEL
  • Basic knowledge of Photoshop scripting techniques
  • Ability to work onsite at our facility in Austin, TX

Ideal

  • Experience with Allegorithmic Substance Designer
  • Shader authoring skills (HLSL, GLSL, CGFX) knowledge
  • Knowledge of C++, C#, Javascript, or other programming languages
Offer
Apply

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