Senior Technical Artist at Playground Games
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Latest comments

Hurry up and get it on the store - I need it for a project ;-)

by Krzysztof Czerwinski
16 hours ago

All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(

by James Brown
21 hours ago

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Senior Technical Artist at Playground Games
27 December, 2018
Art / animation

Playground Games is seeking a Senior Technical Artist to join their world-class team in Leamington Spa. 

Salary: not mentioned
Company: Playground Games
Location: UK, United Kingdom
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Experience of working on published titles on consoles.
  • Ability to problem solve and think creatively.
  • Knowledge of art creation pipelines, asset exporting and process automation
  • Demonstrable ability with MAX or Maya scripting.
  • Passion for driving visuals with experience creating Shaders in a PBR material workflow.
  • Exposure to C++ and / or C#.
  • Exposure to a range of techniques for specialising 3D packages, such as scripts, plug-ins and existing software.
  • A passion for games and game visuals.
Requirements
Offer
Apply

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