Senior Technical Artist at Ubisoft Leamington
Events
Subscribe:  iCal  |  Google Calendar
San Antonio US   18, Jan — 21, Jan
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Latest comments

I love it !

by chaitanya krishnan
8 hours ago

Wow this is really extensive! Thanks for sharing, I just started with tiltbrush and Masterpiece Vr using a mixed reality kit

after reading this incredible article, im still left with the question..."but, HOW?!"

Senior Technical Artist at Ubisoft Leamington
25 September, 2018
Art / animation

As a senior member of the technical art team, you will be working to design, create, and extend the art pipeline and development experience which brings the team's games to life.

Salary: not mentioned
Location: UK, Royal Leamington Spa
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Develop tools to improve art asset management and art pipeline efficiencies 
  • Coordinate with other tech artists to provide consistent, high quality, team support 
  • Oversight of art content pipeline, from tools all the way into the game 
  • Support and educate artists and engineers in the use of the art pipeline and user-facing engine tools 
  • Provide hands-on support to artists and engineers in regard to asset performance and validation 
  • Collaborate with partner studios to share technology and best practices 
  • Review creative process and identify opportunities for tool improvements 
  • Develop tools with an eye towards usability and efficiency 
  • Solve challenging technical issues in the art asset pipeline 
  • Collaborate with engineers to diagnose and resolve in-game problems 
  • Document pipeline and tools development processes
  • Inspire and empower the art team to optimize their processes 
Requirements
  • Substantial working experience in the video game industry
  • Shipped multiple titles as a Technical Artist
  • Experienced developing custom tools for Digital Content Creation tools (Maya, Max, Photoshop, etc)
  • Excellent verbal and written communication skills
  • Expert knowledge of at least one game tech art area: 3D Modeling, Animation, Shaders/Materials, VFX
  • Strong art creation skills in your area of expertise
  • Conversant in all areas of game technical art
  • Extensive understanding of the performance implications of game art asset creation
Offer
Apply

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz