Senior Technical Artist - Games Technology

SideFX

Toronto, ON, Canada

Skills

  • Technical Art
  • Technical Art

Tools

  • Unreal Engine
  • Unity
  • Houdini
  • Unreal Engine
  • Unity
  • Houdini

** If you are interested in applying, please apply through our website here! **

Position Overview

 

SideFX is seeking an exceptional, seasoned technical artist with sharp, up-to-date Houdini skills and broad industry knowledge to join its Toronto-based R&D team.  In this role you will consult with industry professionals and collaborate with SideFX developers to help shape artist-oriented workflows in Houdini and in games technologies.  You will create production-level example content and tools that showcase the benefits of Houdini in game production pipelines, and support studios with Houdini adoption.

 

As a member of the Research and Development group you will have the opportunity to work alongside some of the brightest minds in the industry and interact with an outstanding artist community. We see this position as a career-defining opportunity in which to grow professionally and contribute to Houdini and its user community. As a uniquely qualified production experience specialist, you will be right at the heart of a constantly evolving synergy between technology and art and we need you to be the best.

 

Please note that a valid proof of a completed COVID-19 vaccination series is an employment requirement.

 

What you will be working on

 

  • Consult with clients to understand their goals and help them overcome technical challenges
  • Provide production insight into R&D feature development
  • Broaden and deepen your knowledge of Houdini while maintaining close contacts with the industry and anticipating trends
  • Create production-quality example content and example tools
  • Explore and prototype experimental Houdini workflows and tools
  • Conduct usability testing to verify feature work in production use cases
  • Understand Houdini workflows with partner technologies
  • Other duties as assigned

 

What you need to be successful

 

  • Proven experience as a technical artist or technical director in the games industry or other related industry
  • Proficiency with Houdini in game production or virtual production
  • Extensive knowledge of game development pipelines and related tools in Unreal or Unity
  • Ability to create and produce Houdini Digital Assets (HDAs) for use in game engines
  • Outstanding problem-solving skills, particularly for Houdini use cases
  • Working knowledge of Python programming
  • A record of professional excellence and outstanding innovation
  • Ability to learn independently, think fast, and use solid judgement
  • Ability to work well independently and in a nimble team environment
  • Excellent communication and presentation skills
  • Positive, professional demeanour

 

Other things that would be great to have 

 

  • Experience with the Houdini Procedural Dependency Graph (PDG) system
  • Working knowledge of at least one of C/C++, C#, GLSL, HLSL, OpenCL
  • Working knowledge of the Houdini Object Model (HOM)
  • Working knowledge of the Houdini VEX programming language
  • User interface design (workflow, look and feel)
  • Ability to communicate visually through UI mockups
  • Experience with other 3D software packages (i.e. Maya, 3DS Max, Blender, World Machine, Substance 3D, etc.)

 

Location 

 

This position is available for our Toronto office; Other locations will be considered within our company’s possibilities.

 

SideFX is committed to inclusion and diversity. We encourage all qualified applicants to apply. Accommodation will be provided to candidates with disabilities, upon request.

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