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Senior Technical Artist

NeoBards Entertainment

Taiwan

Skills

  • Technical Art
  • Technical Art

Key Responsibilities:

 

  • Develop art creation tools, optimize artists’ workflow
  • Research into Unreal Engine 5, Houdini features and integrate into game development process
  • Based on art requirements, make shaders
  • Assist to optimize the game performance
  • Solve all kinds of issues in the artists’ day-to-day work

 

Required Skills:

 

  • A minimum of 3 years of being a technical artist or graphics programmer, having game development experience is a plus
  • Experienced in Maya, Substance is a plus
  • Familiar with Unreal Engine shader/material, have experience in developing materials in game
  • Familiar with Python or Maya scripting
  • Interest in procedural content generation, a proactive approach to acquiring new knowledge, a willingness to share knowledge
  • Good at communication and coordination, and capable of documenting complex processes so that users can easily get started
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