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Senior UI/UX Engineer

Warner Bros. Games

United States

Skills

  • UI & UX
  • UI & UX

The ideal candidate will own and support a variety of core UI/UX systems in Unreal Engine, demonstrating high competency in interface implementation and a true passion for crafting responsive, polished player experiences.

 

What part will you play?

 

  • Develop and implement key UI/UX systems and features in Unreal Engine (UMG/Slate), with a focus on extensible, data-driven architecture to support online, evolving interfaces in a live environment. 
  • Work closely with UI/UX designers and artists to translate wireframes, mockups, and interaction designs into performant, pixel-accurate in-game interfaces. 
  • Work closely with the project engineering team to architect and develop high-quality, responsive, and accessible UI code. 
  • Participate in all parts of the development process from concept through to live-ops. 
  • Build and maintain reusable UI widgets, components, and tooling that empower designers and artists to iterate quickly. 
  • Perform peer code reviews and champion a high standard of code excellence. 
  • Mentor junior engineers and provide guidance on new UI features. 
  • Work with design and product teams on feature viability, costing, design completeness, and risk assessment.

 

What do we need from you?

 

  • 5+ years of professional software engineering experience, working on cross-functional teams. 
  • Demonstrable experience implementing UI/UX in Unreal Engine, preferably UE5 (UMG and/or Slate). 
  • Experience on at least one successfully-published game title or equivalent. 
  • Bachelor's Degree in Computer Science (or a related field) or equivalent work experience. 
  • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.). 
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures. 
  • Strong understanding of UI architecture patterns (MVVM/MVC), data binding, layout, and state management. 
  • Solid grasp of UI performance (draw-call/batching considerations) and memory on constrained platforms. 
  • A keen eye for visual detail, animation, and interaction polish. 
  • Strong problem solving, debugging, and troubleshooting skills.
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