Senior VFX Artist (Diablo IV) at Blizzard

Senior VFX Artist (Diablo IV) at Blizzard

Are you a skilled VFX Artist? Come work with Blizzard.

Responsibilities: 

  • Creation of handcrafted visual effects to be used in real-time game assets.
  • Technical setup, integration, and troubleshooting of VFX in a real-time game engine.
  • Work with lead artists to ensure timely completion of VFX assets at the desired quality bar.
  • Serve as an active participant in team art discussions, critiques, and reviews.
  • A minimum of 5-7 years’ creating real-time special FX for video games
  • Experience with creating consistently brilliant, eye-catching real-time FX using Photoshop, Maya, and in-game FX systems
  • Able to paint special FX textures from scratch and match an established style
  • Proficiency with 3D graphics, particle systems, physics, ribbons, shaders, etc…
  • Working knowledge of rendering engines and experience designing VFX shaders
  • Solid game design awareness and an exceptional game design-oriented collaborator
  • Self-driven, excellent communicator
  • Solicits feedback and critique frequently; uses feedback to improve content

Experience:

  • Previously shipped AAA PC or console titles as a VFX artist
  • Experience authoring custom materials and graphics shaders
  • Scripting experience in LUA, Python, etc.
  • Skill in one or more related disciplines – illustration, modeling, animation, or technical art
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level

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Senior VFX Artist (Diablo IV) at Blizzard