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Senior VFX Artist

Larian Studios

Spain

Skills

  • VFX Art
  • VFX Art

Responsibilities:

 

  • Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using
  • Particle Effects, models and custom shaders.
  • Develop the look and feel of VFX classes.
  • Collaborate with other departments on the development of game features.
  • Experience creating custom shaders using node-based tools or scripting (e.g. HLSL)
  • Occasional contributions to cinematic VFX depending on project demands.


Requirements:

 

  • Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. The portfolio should include a variety of styles and types of VFX.
  • At least one shipped game on PC/Console, preferably more than just one.
  • Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini).
  • Must be willing to work onsite in the Studio
  • A professional level of written and spoken English

 


Nice to Haves:

 

  • Houdini/Substance/Maya experience..
  • Scripting experience
  • Skills in other (traditional) arts, e.g. drawing
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