What We Do
Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is searching for a Technical Animator with a passion for expressive character movement to work on our collaboration with Disney. In this talented team of veteran and emerging artists, you’ll collaborate across teams, and contribute directly to the next Epic project. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to models, movements, and tools. The heart of this role is rigging, pipeline, and tooling.
In this role, you will
- Rig characters, props, and vehicles
- Set up assets in Unreal Engine 5; including cloth, physics, blueprints
- Work closely with modelers and animators to ensure a smooth development pipeline that delivers high-quality assets
- Assist with pipeline tools and working with engine and project leads on continuous improvement of those engine tools
What we're looking for
- Extensive experience rigging characters in Maya, Houdini, or other DCC
- Experience with Python scripting
- A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces
- Attention to aesthetic detail, especially with regard to character deformation and physics movement
- Familiarity with the Unreal Engine 5 art pipeline
- A positive individual with strong written communication and teamwork skills
- Exceptional problem-solver
- Experience developing character pipelines and tools
- C++ experience is not required, but a plus
This role is open to multiple locations in North America (including CA & WA).