Technical Animator at Wargaming
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, May — 24, May
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Taipei TW   5, Jun — 10, Jun
Latest comments
by serkan_buldan@yahoo.com
4 hours ago

Derjyn it is really hard to understand your motivation of commenting. I bought the material and it *highly* satisfied my needs. Also the seller is really helpful, I was'nt able to run it in 4.18 he fixed it in minutes. If you really want make something really productive create your material and than release an article here.

by Alex
5 hours ago

So uhh.. What's happening at Machine Games then?

by rlawsfamily@gmail.com
5 hours ago

Great article but the link to the artist's Artstation portfolio is no longer working?

Technical Animator at Wargaming
28 January, 2018
Art / animation

Wargaming Chicago-Baltimore is a growing studio with more than 150 employees.

Salary: not mentioned
Company: Wargaming
Location: United States, Chicago
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Use content authoring and game engine tools to integrate character motions and procedural effects to create responsive, compelling, and attractive player- and AI-controlled character movement in a new title
  • Develop and maintain animation processes, rigs, pipelines, and animation systems
Requirements
  • Excellent communication, interpersonal and organizational skills, interdepartmental fluency.
  • Experience using in-game animation systems, with a thorough understanding of blend trees, IK, state machines, tagging, and scripting.
  • Experience with planning and implementing real-time animation systems, walk cycles, strafing, aiming, environmental interactions, etc.
  • Experience with 3DS Max, Maya, Motion Builder.

Desirable:

  • Experience with motion capture pipelines.
  • Proficiency with dynamic IK, physics (Havok) and rigging / animation for use with those systems.
  • Familiar with version control software.
  • Mel, Python, Lua experience.
  • Familiar with Modern Console animation systems.
  • Basic modeling and realistic animation skills.
  • Passion for video games and game development.
Offer
Apply

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related articles