Job Description:
- You will be involved in all aspects of technical artist work related to game production.
You will be responsible for the following tasks:
- Developing technologies to significantly improve the quality of next-generation graphics (planning, and implementation including specifications, if possible).
- Planning production infrastructure, developing management systems, and creating tools to improve the efficiency of designers' work.
Required condition:
- Candidates with approximately two years of practical experience in areas such as programming, art, animation, and tool development in game development or video production, and strong technical skills.
- Candidates with experience in DCC script tool development.