Technical Artist at Treyarch

Technical Artist at Treyarch

The team is looking for a talented Technical Artist to join them in creating high quality, custom surface and PostFX material solutions for the artists and designers at Treyarch.

Responsibilities:    

  • Maintaining, improving, and documenting existing set of shaders and material creation processes.
  • Monitoring game performance and memory usage, and helping improve the monitoring toolset.
  • Creating and maintaining PostFX and providing feedback on the creation workflow.

Minimum Requirements:

  • 2 or more years as a Technical Artist on at least one shipped title.
  • In-depth knowledge of memory and performance impact from a content creation perspective.
  • Skills to communicate material and rendering features to the art and design teams.
  • Ability to translate requests into usable materials and PostFX.
  • An honest understanding of your own strengths and weaknesses.

Extra Points:

  • Experience with a deferred rendering engine.
  • Experience creating PostFX or VFX materials as a compositor or in a game engine.
  • Experience documenting proprietary tools and workflows.
  • A strong desire to expand your skillset.

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Technical Artist at Treyarch